This video tutorial will teach you how to play the card game Casino.
This video will start by teaching you the general concepts of Casino, and is followed by the more detailed features of the game. This tutorial is perfect for beginning players, and experienced players that need a refresher.
After watching, you will know the basics on how to play the card game Casino. All that is left to do is grab a friend and start playing!
This Casino tutorial will cover the following topics:
- How to deal the cards
- The overall objective of the game
- How a round is played
- How to keep score
- A review of the rules
Please leave a comment below if you need any additional information about Casino, if you have any questions about the game, or if any aspect of the game was not clear in the video.
Thank you for watching.
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One key rule was missed in this video: Sweeps. If you clear the board, you get a point. Say there is a 4 and a 3 on the table. If your opponent plays a 2, and you have a 9 in you hand. You can combined the three board cards to make a 9, and with no remaining cards, you've swept the board and get a point. You can get people into sweep locks by having similar hands and can run up several points in a row.
I have a couple of questions.
1. Can I start a 2nd build before taking the 1st one. Example. A 2 and a 6 are on the board in my hand I have a 8,4,10. Can I build on the 2 with my 8 and then on my next turn build on the 6 with my 4 and take them both with my 10 next turn?
2nd. On the last play of the last deal can I trail cards if I have a way to take a card? Or if I can make a move do I have to make it? Saving the last pull from the middle to get all the cards...
According to Hoyle, yes you can. In fact Hoyle uses a similar example when explaining the rules and I quote: *"Two or more combinations may be taken with one card; thus a 7,3 and a 6,4 may all be taken by one 10."* Hoyle further expounds upon this in the "Building" section of the rules and I quote: *"A build may be duplicated or paired. Suppose that a player holds a 10,6,3, and that on the table are 7,4. He may put his 6 on the 4, and should his opponent trail, he could place his 3 on the 7 and add both cards to the build, deferring the capture with his 10."* Ultimately, when dealing with builds, the only thing you're not allowed to do is trail and I quote: *"Having made a build, a player may not trail at his next turn. He must take it in, or duplicate it, or increase it, or leave it temporarily while he takes in other cards."* So if you really wanted to, you could even just leave the build on the table in order to take in other cards.
According to Hoyle, there is no rule that states you must take a card from the table if you have a way to do so. What you wrote sounds like a really good strategy. I suggest you deploy that during a game.
If you place a 6 on a 6, and a 3 on a 3, then you've captured those cards because they are of the same rank. I'm not 100% sure what you're asking here.
3rd I have 6,3,6, in my hand on the board is a 3 and a 6. Can I start a stack of sixes on my first turn next turn add my 3 to the board 3 for a sum of 6 then on my last turn take the combo 3+3 I made as well as the stacked 6's with my last 6?
At the end of a round each player will have "won" a bunch of cards. Based on some rules these cards will give each player points at the end of the round. The goal of the game is to get to 21 points first. The rules to decide each player points at the end of the round are as follows. The player with the most cards at the end of the round gets 3 points. The player with the most spades af the end of the round gets 1 point. The player that has gained the 10 of diamonds get 2 points. The player that has gained the 2 of spades get 1 point. Finally, each ace card a player holds at the end of the round gives another point. Players add all the points at the end of the round. If nobody has 21, a new round is played to gain more points.. If someone has 21, he/she has won the game.
+Bleed Green 4 Life
Actually, due to the mathematically large amount of combinations that you can play at any given time, this game is considered to be one of the hardest card games to play well. I'm assuming that's why you don't like it? Because you suck at it?
Mario Pellegrino what happens when one player run out of cards, does the player take cards from the pile or both players will have to take from the pile?
When does players pick up cards from the pile on the side, is it when they or run out, or whoever runs out can pick up cards?
*Help needed.* Years ago I used to play a 2-handed solitaire with my grandmother that involved only one deck. She passed now, but I asked my mother if she knew how to play and while she remembers playing, she didn't remember the rules. Do you think you might know or can find out the rules for that game? It was a fun game.
The rules for the one deck version of Russian Bank are almost identical to those of the two deck version. The differences in the former are that each player gets only 26 cards—13 for her reserve and 13 for her stock—and that all building or packing is done regardless of suit. The rest of the game plays out exactly like the two deck version. I hope that helps.
Thank you so much. I think Russian Bank might be it actually. I'm trying to find the variation with one deck. Thank you so much for taking your time to answer these questions. I love your channel by the way.
I have played it with rules that players gets one point each time they're able to empty the table during the game. Also we had diffrent values for little casino (value of 15) and the big casino (value of 16) when they're played from your hand. But when they are trailed their value gets back to their face value.
Well, according to Hoyle, the first rule you stated is correct. Players get one point each time they're able to empty the table during the game. This is called a "sweep." Hoyle does not mention anything about the 15 and 16 point values though.
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